#include "SandTableTerrainControl.h"
#include <gl/glut.h>

int main (int argc, char ** argv)
{
	glutInit (&argc, argv);

	glenv_create_window (GLUT_RGBA | GLUT_DOUBLE, "Virtual Globe", 
			false, 800, 600, 100, 100);
	Ptr< SandTableTerrainControl > pController = new SandTableTerrainControl ();
	glenv_run (pController.cvt< GlControl > ());
	return 0;
}